Rendering Pipeline

Implementation of the Rendering Pipeline
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Updated 31 Jul 2018

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This collection of functions illustrate how to render images out of 3D models. The following functions are implemented:
- 3D model teapot
- coordinate transformations
- depth correction
- rasterization (texture and color)
- flat and gouraud shading

Cite As

Karsten Bartecki (2025). Rendering Pipeline (https://www.mathworks.com/matlabcentral/fileexchange/67921-rendering-pipeline), MATLAB Central File Exchange. Retrieved .

MATLAB Release Compatibility
Created with R2017b
Compatible with any release
Platform Compatibility
Windows macOS Linux
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Version Published Release Notes
1.1.0.0

- found a wrong transformation in world2camera.m
- better clipping behavior
- located some undesired behavior in culling.m
- rastering now processes empty objects (due to clipping) without throwing errors
- fixed bugs for dummy-ground

1.0.0.0

- added an image