Set color shading properties
shading flat
shading faceted
shading interp
shading(axes_handle,...)
The shading function controls the color shading
of surface and patch graphics objects.
shading flat each mesh
line segment and face has a constant color determined by the color
value at the endpoint of the segment or the corner of the face that
has the smallest index or indices.
shading faceted flat
shading with superimposed black mesh lines. This is the default shading
mode.
shading interp varies
the color in each line segment and face by interpolating the colormap
index or true color value across the line or face.
shading(axes_handle,...) applies
the shading type to the objects in the axes specified by axes_handle,
instead of the current axes. Use single quotes when using a function
form. For example:
shading(gca,'interp')shading sets the EdgeColor and FaceColor properties
of all surface and patch graphics objects in the current axes. shading sets
the appropriate values, depending on whether the surface or patch
objects represent meshes or solid surfaces.