calculating a unit quaternion using a spherical linear interpolation (Slerp)
Author: Sagi Dalyot
thx for the great file.
I have one last question:
You calculate the angle between both quaternions. But shouldnt you exclude the amount of rotation and calculate the dotprotuct only with the information of the axis? (Hence two 1x3 insted two 1x4 vectors?)
I encounter this error after applying for my own 3D training data please help me:
Error in ASM_align_data3D (line 17)
Error in ASM_MakeShapeModel3D (line 16)
The vectors of my have different dimensions because using marching-cube create different vertices sizes. please hep me if possible.thanks
Hi everyone,I applied this code on my images but in part of"% Show some eigenvector variations" my shape shown in incorrect direction and then in part "% Apply the ASM model onm the test image" shape moved in incorrect direction.Does anyone know about this?
hello,evertyone.I want to apply this code on 3d segmentation.It works well.The only thing I want to know is how to put the trained shape on a initial position for segmenting like the example for 2d hand.I think it's necessary as updated points positions are limited by PCA.If we don't put the trained shape on a initial position like the example for 2d hand,the result should be uncorrect.Thanks.