2D-3D Transformation--------How to get the pixel's [X Y] coordinates,not the rows and columns?
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Hi everyone,
I have a question about the coordinates transformation. I have calibrated my camera,and got the transform matrix. I'm confused by the pixel coordinates.
I used the rows and columns to do the 2D-3D transformation. But the result is not correct. I don't know whether the rows and columns work for the 2D-3D transformation. How can I get the [X Y] Coordinates of the pixels which I want to transfer into 3D coordinates.
I'm a beginner here. If anyone can help me figure it out, it would be VERY appreciated.
Thanks a lot!
4 Comments
Walter Roberson
on 22 Mar 2013
? Is it a 3D camera? Or is it a scene with depth and you want to figure out how far away things are as well as their left/right up/down ?
Yu Zhang
on 27 Mar 2013
Matt J
on 27 Mar 2013
When you did the calibration, what 2D coordinate system did you use then? And what did the calibration process consist of? If you planned to use row/column coordinates, the calibration step should have used that coordinate system.
Yu Zhang
on 28 Mar 2013
Answers (1)
Jhesus Legarda
on 17 Jun 2016
0 votes
Can you resolve this for me?,I have the same question, Thank you in advance
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