Help with V-realm and simulink integration

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Erik
Erik on 9 Sep 2014
Hello, I am currently working on a project and trying to see if it is possible to do it in Simulink. It consists of designing a sort of box mechanism and the user removes/ moves pieces in the box. My question is: in order to have users interact with the object using a mouse, is that implemented using the blocks from Simulink’s module or could I include that in the V-realm design using sensors?

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