How to change the axis of action of a revolute joint in Simmechanics Second Generation

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Hi folks!
I'm trying to model a biped robot using Simmechanics Second Generation. My problem is that I have parts that rotate about different axis and the revolute joint makes parts to rotate only about the Z axis.
Revolute joint in Simmechanics first generation had an option to change the action axis by specifying a vector. But, apparently, second generation doesn't have this option, as it looks in the image below (left= first generation)
So, is there a way to change the action axis for a revolute joint in simmechanics second generation?

Answers (1)

Steve Miller
Steve Miller on 8 Mar 2018
Edited: Steve Miller on 8 Mar 2018
You need to re-orient the frames that attach to this joint using Rigid Transform blocks.
-Steve

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